Company (9)

NewPathVR aspires to be the best wellness VR company. Achieving this goal starts with building the world's premier R&D organization. NewPathVR's R&D Guiding Principles were inspired by this pursuit and designed to reinforce our strategic priorities.

Focus on innovative interventions for unmet needs in patients with serious illnesses. While NewPathVR is always pursuing new opportunities and adapting to challenges, we retain an enduring commitment to the same mission. That mission is to enhance the quality of life for patients facing serious illness and declining health.

Pursue test cases that can be validated in the real world. We believe we are on the threshold of a revolution in science in which population genetics will help to reveal new targets that clearly drive disease risk in humans. By focusing on targets supported by human genetics or other lasting evidence, we aim to increase our clinical success rates, increase technology trust and adoption, and lower the cost of delivering solutions to patients as we understand them better.

Use a "blended learning" approach. NewPathVR pursues an "intergrated" or "blended" learning approach to its R&D. We strive to select targets based on a deep understanding of psychosocial profile, and then choose the application and frequency, best suited to the target. We recognize our strength in psychology and the higher clinical success rates for psychological applications. We also maintain a broad toolkit of modalities, including art and similar therapies, in order to have the right tool for any target we pursue.

Focus on return on investment and operational efficiency. To maximize the value of NewPathVR's R&D investment, we focus resources on programs that offer a large effect size and more likelihood of success. We maximize the value of lower-priority initiatives by partnering. NewPathVR also strives to continually identify operational efficiencies, such as reduced development times, leaner test trials, and centralized reviews.

Harness external innovation. At NewPathVR, we pursue great innovation wherever we can find it, and parts of our research come from collaborations with other schools and healthcare institutions. We honor this synergy between in-house and external innovation.


NewPathVR’s Active PsychologyTM

The term ‘psychosocial health’ is defined by the World Health Organization as ‘a state of complete physical mental and social well-being’.

The importance of being mentally, emotionally, socially, and spiritually sound can be lost as we move through life. In a one-size-fits-all solution, one pill was supposed to solve everything! Now we are all learning to the contrary, and there's plenty of substantive proof that a healthy mind and a peaceful soul are just as important for the prevention of diseases and their treatment. Therefore, this concept of psychosocial health, a state of mental, emotional, social, and spiritual well-being, deserves a better look.

NewPathVR is developing an “Active PsychologyTM” layer into all of the experiences. Our Active Psychology draws on key research that shows that VR can create environments that change your perspective of — and actions in — the real world. For decades, researchers have applied these tactics within virtual reality environments towards problems like depression, phobias (fear of public speaking, fear of heights), and social disorders, (depression, anxiety, and PTSD) and they’ve treated patients successfully.

NewPathVR has a library of these psychological and psychosocial mechanisms and is combining them with virtual environments to create effectively positive, personal growth experiences that people keep with them as a lasting impression in the real world.

Read our blog



VR and Emotional Development

NewPathVR is a transformative technology company that combines the unprecedented access that VR has to the subconscious with extensive psychological research to create powerful new tools for personal and emotional growth. We are concerned with the power of VR to change perceptions of and behaviors in the real world once you take the headset off and believe that integration is a key part of VR's benefit.

NewPathVR is the creator of personal development and emotional intelligence applications in virtual reality. The company uses research-based methods from its proprietary Active PsychologyTM library to create wellness applications for VR with the goal of evoking positive change through transformative technology. We also power the world’s first VR wellness portal —

Shedding fears to meet potential

The concepts of "letting go" and "meeting" are intimately connected. When we properly let go we can properly meet our new potential. Whether that's in a romantic relationship or transition in career or just about any new life challenge. When we learn to properly part with, for example, memories, only when we give it a proper closure does our mind allow for the proper formation of new memories to sprout.

Our immersive experiences are categorized in two forms: letting go and meeting. Letting go experiences can mean letting go of fears and all that is associated with fear: stress, anger, indecision, self-doubt. In other words, all the familiar cycles we find ourselves caught up in time and time again.

Meeting experiences are ones where we meet our new potential. The person we always wanted to be and others would be proud of. Meeting our new potential is essentially meeting a new us, by definition unfamiliar and exciting.

Both experiences are challenging in nature. They require more commitment and emotional investment in the user. They ask for our courage, no matter how small a seed.

NewPathVR creates research-driven experiences to help people effectively make changes in themselves that could help them overcome obstacles, live up to their potential, and have better lives.

Take a closer look at some of the projects we're pursuing today.

Read about our team.

Contact Us



NewPathVR is a virtual reality content and publishing company based in San Francisco, CA. We specialize in virtual reality experiences that present proven, creative and conscious ways of transforming the individual and the world.

Why spirituality and meditation?

We focus on spiritual and meditation content because those topics resonate with a wide audience. The meditation space is booming, take a look at the hundreds of meditation apps available today. Our experiences will be even more amazing in VR and still offer the health benefits of meditation, personal empowerment, and self-visualization, all shown to hold great promise in the powerful medium of VR because of the leap in emotional bandwidth that this new media holds.

Will you handle all aspects of the publishing process for me?

Every project is different. We assess your needs and desires on a case-by-case basis.

However, we can manage every aspect of the publishing process for you and collaborate along the way; concept, storyboarding, planning, production, licensing negotiation, editing, distribution, marketing, PR, and event management. Most importantly - we do all of this for a minimal investment on your part while you retain all rights and ownership to your content and in all work that we create on your behalf.

Whether an experience for one headset, a one-time event or an ongoing distribution strategy, our team includes decades of marketing and award-winning publishing experience.

I previously published my title/experience elsewhere. Can I switch to NewPathVR?

Absolutely - let’s talk. Most times you are free to distribute your content wherever you wish. NewPathVR is the door to a number of new media channels in the virtual reality space.

Where are you located? Can I visit your offices?

We are located in San Francisco, CA and we love visits from partners. Simply let us know what day you would like to come for a visit and we will arrange an appointment.

To explore publishing opportunities, please contact us.

Contact Us


VR Developer Job Description

As a VR Developer, you work as part of the production team, using test-driven development to making software that implement spiritual experiences. SpiritualVR creates experiences that open eyes and souls, encouraging wellness and spiritual growth.

Must Haves:
· B.S. in Computer Science or equivalent
· Exceptional analytical and creative problem-solving skills; self-starter and solution-oriented individual
· Knowledge of algorithms and design patterns, plus proficiency in C#, JavaScript, Linux, node.js, Git
· Worked with Unity and other VR tools as a Software Engineer or game developer
· Experience developing on iOS or Android architectures, including online connectivity
· Experience with source code management in a collaborative environment
· Shipped at least one game to the App Store
· Local candidate

Nice to Haves:
· 5 years’ experience with large, scalable client/server web services, or startup
· Experience with OpenGL or DirectX
· Graphics development (Unity Particle Systems, Shaders)
· Experience leading client game development teams

This email address is being protected from spambots. You need JavaScript enabled to view it.


Lisa PadillaLisa Padilla

Lisa Padilla is founder and CEO of NewPathVR, a VR company specializing in personal development and emotional intelligence applications in virtual reality. A long-time marketer and advertising professional, she has worked in a wide variety of industries and is strongly focused on multimedia, marketing, and product strategy. Lisa's early career started at advertising agencies Foote, Cone & Belding and Euro RSCG. She studied multimedia at Academy of Art, worked on Apple's first social network called eWorld. Lisa worked at AOL/Netscape, where she oversaw implementation of sponsorship and advertising programs, and also integrated content for news, business, and sports channels. She has worked directly with Apple, Intuit, Hewlett-Packard, LEVIs, and many startups over the years.


Dr. Michelle Wang

Dr. Michelle Wang, PsyD is an Emotional Intelligence (EQ) coach and international traumatologist. She holds a doctorate in clinical psychology and has been trained in state-of-the-art clinical settings including VA medical centers, centers for survivors of torture, and center for survivors of genocide. For the last decade, Michelle has specialized in the treatment of anxiety, depression, and PTSD. With her extensive research and clinical background, Michelle has been an international trauma consultant for various disaster-relief organizations, assisting with the development of a somatic, body-centered treatment protocol aimed to mitigate the effects of PTSD in school-aged children. Michelle has advanced training in Attachment Theory, Somatic Psychotherapy, Jungian Psychology, Mindfulness and Meditation, Emotionally Focused Therapy (EFT), Relational and Interpersonal frameworks, Psychedelic-Assisted Therapies, and Time-Limited Psychodynamic Therapy (TLDP). She is co-founder and Chief Psychology Officer at NewPathVR.

Eiran Shalev

Eiran Shalev

Eiran Shalev is an experienced technical, hands-on leader with 20 years of professional expertise overseeing top teams on mobile, social, and web technologies for products ranging from multi-player mobile & social games, to streaming video ads to interactive television and more. His recent work includes laying groundwork at Google's Advanced Technologies and Projects (ATAP) team. Prior to that he shaped the technical vision for Disney Interactive's mobile technology platform, helping to scale and deliver it to all game studios. Before that, he spent time at Koolbit, Kabam, and RockYou! He has built more than 50 games. He joins NewPathVR as CTO.

Kristine Rogers

Kristine Rogers

Kristine Rogers joins NewPathVR as VP of Business Development with more than 10 years software, hardware, and consumer and enterprise expertise for both start-ups and global enterprises. She was crucial in the acquisition of Quickoffice by Google as VP of Business Development and OEM Sales for Google. Quickoffice was the #1 Business app in iTunes, #13 top-grossing overall in iTunes and embedded on 70% of all Android devices. She has also served substantial posts at OQO, Microsoft, Kainos, and Plumtree in strategic partner and customer acquisition roles. Kristine is also an avid quantified selfer and biodecoder.

team kristina

Kristina Suhr Olsen

Kristina Suhr Olsen is a masters student and researcher in the areas of psychology and virtual reality. Previously she has worked with adults and youth and their families struggling with alcohol, narcotic, and sexual addiction. She has also spent time as a psychological counselor improving health and mental conditions for those dealing with stress at companies in Denmark. She was a volunteer group leader for an association of people diagnosed with anxiety disorders, offering treatment and prevention and activities. She has a bachelor's degree in psychology from the University of Copenhagen and is presently serving as VP of Research and Development with NewPathVR in Copenhagen, Denmark.

Ashild Fossum

Åshild Birgitte Fossum

Åshild (pronounced "ah-sil") Birgitte Fossum is a masters student at The Norwegian School of Economics, one of the leading business schools in Europe. She specializes in business analysis and performance management and will graduate spring 2018. Åshild has experience with banking and financial services but has also worked with communication and strategy in various projects at NHH. With great interest in the interface between business and technology, she is now a participant at The Innovation School, a collaboration between NHH and University of California, Berkeley. Åshild provides marketing and PR help to the team.

DariaDaria Siganova

Daria Siganova is an MBA student at Hult International Business School, she specializes in Marketing and Social Media, and will graduate in 2018 with a dual degree in Marketing. Daria has 5 years experience in Financial Services sector in Banking and Insurance and had worked in strategy and business development, as well as two large transformation projects. She had her BSc in Management from London School of Economics and Political Science, one of the top universities in the UK, and had spent half of her life there. She is interested in all aspects of business, in particular questions involving strategic direction of the company. Daria is currently working on research into social and cultural aspects of the development of AI technology. She has a passion for drawing and digital art.


Liza Lichtinger

Liza Lichtinger

Named a "Futurist", by Ross Dawson, Liza Lichtinger is among the world's most sought-after individuals in the correlation between well-being and the economy. Liza has a background in psychology and the study of human well-being and human behavior which she applies to the AI applications in big data, digital health and perception Tech (e.g. VR/AR). Her knowledge of behavioral economics led her to study the future interactions between humans and technology, focusing on the intersection of human behavior, exponential technology and human capital development, which is the field of Neuroeconomics. Liza’s educational and professional expertise have made her an authority in the field of human longevity, optimal mental wellness, and applications of mindfulness - and was a pioneer in introducing these to the corporate, academic, spa, recovery and healthcare environments. Liza is a thought leader, author, and speaker.

Fred Davis

Fred Davis

Fred Davis is an experienced entrepreneur, technology pioneer, and public speaker. He has played a part in the tech industry for over 30 years and has been hailed as a technology visionary for pioneering and predicting many innovations and industry trends. Fred played an instrumental role as part of the startup team in two multi-billion dollar startups, CNET and Ask Jeeves (now Fred was also one of the founding team members at Wired magazine, winner of numerous publishing awards. He's written 14 books about computers and technology, including the first book on Desktop Publishing, and the award-winning Windows Bible series. One of the founders of the Ziff-Davis computer publishing division, Fred served as editor of several of the world’s leading computer publications, including PC Magazine, PC Week, A , and MacUser, and ran all of the industry-leading product testing labs at those publications. Today, Fred is working with a number of startups, and is a mentor at several SF startup incubators. He is especially interested in virtual reality and has been a VR advocate for many years.

Michael Gosney

Michael Gosney

Michael Gosney is a multimedia publisher, media and event producer whose work over 30 years has addressed holistic health, spirituality, ecology, technology, and community. He was an early digital media pioneer, publishing Verbum, one of the first desktop published magazines, and the first true multimedia CD-ROM in 1991. His books, media projects and events all have a common thread of technology and consciousness. Based in San Francisco, California Michael is Managing Director of the Techné Verde ICT research project with the Buckminster Fuller Institute, Associate Publisher of Synergetic Press, and the co-founder of the Green Century Institute on sustainable communities.


Last updated: June 22, 2017.

RenewVR's Partner Program is one of the means by which we support the many developers and content owners creating beautiful, meaningful sound, artwork, programming, venues, and experiences in the transformative technology and consciousness movement space. Our mission is to create positive emotional change, connect people with their inner self and expand consciousness, all through virtual reality.

Sales and Marketing - Our team has many years experience in marketing and publishing, we will promote on, and promotional channels including individual coverage in our newsletter, and on RE:NEW.
Distribution - We are platform agnostic and distribute to all major VR platforms AND special channels such as corporate wellness and education
Revenue share - Exclusive and non-exclusive partnerships available, free, paid, and subscription apps
Production - We will handle all aspects of production if needed, concept to distributor support and marketing
Psychology - We consult on the psychological aspects of the experience/the company can also license access to the entire library of VR development methods

Benefits of publishing with us
Supercharge your experiences - our library of VR development methods reinforce our perceptions of and behaviors in the real world
Grow your brand - Cross-market your experience to a wellness and conscious-minded audience, increasing traffic and generating new business 
Gain traction in new channels - We have a range of advertising packages, each representing amazing value. Employ the reach of our brand and industry connections, across your target audience, firmly establishing your business name
Join a VR catalog distributed to Fortune 1000 companies - Your app will be made available to hundreds of companies looking for wellness apps


What is RE:NEW?
RE:NEW is a VR wellness network that promotes the best virtual reality titles in health and wellness (mind, body, and spirit). Developers post information, screenshots, and video for their experience or experiences and seek marketing, publishing and channel support for distribution. RE:NEW also helps developers get feedback from potential customers and start creating an active community around their experience during the development process.

Who can become a RE:NEW partner?
If you have an experience in the wellness area: health, fitness, biofeedback, meditation, music, energy healing, spirituality, stress relief or similar topic, you may be a RE:NEW publishing partner.

How early in development can I engage with RE:NEW?
There are two categories in RE:NEW: 
1) Mostly-finished experiences seeking distribution via RE:NEW; and
2) Early builds and concepts that are seeking feedback and a potential development partner.

What are my partnership options?
Several options are available to partners. We offer both exclusive and non-exclusive publishing options. We publish to all major platforms including HTC Vive, PlayStation VR, Google Cardboard, Google Daydream, Oculus Rift, and Samsung Gear VR.

How long is my agreement for? How do renewals work?
Your publishing agreement is for a set term, typically 2 years with 6-month renewals. Your agreement may vary.

I know of an experience that should be on here. What do I do?
Contact the content owner or developer and suggest that they submit their experience for consideration.

What about non-game experiences?
Yes! You can submit your non-gaming experiences to RE:NEW, as well. RE:NEW is currently accepting new submissions for just the following categories of non-gaming software:

360° Video
Personal Development
Stress Relief

There's an experience on RE:NEW that I want to help succeed. What can I do?
You can help promote any experience on RE:NEW by sharing it with others and rating the app favorably on respective platform stores.

What do I need in order to submit my experience?
The submission will require:
A link to your app in the store
At least 1 screenshots or images
A written description of the experience along with the system requirements.

What happens when I submit my experience?
RE:NEW will be in touch with you regarding agreement details, any questions you might have, and next steps.

Can I update my entry after I’ve submitted my experience?
Yes! We encourage you to update your experience as often as you like to keep your fans and potential customers happy.

Are there any restrictions on what can be posted?
Your experience must not contain extremist, offensive material or violate copyright or intellectual property rights.

Do I need to form a company, or can I post as an individual?
It’s not necessary to post as a company, but you will need a single individual or entity identified before we can issue you payment for the revenue of your product.

I have a free experience – can I still submit it to RE:NEW?
Yes, of course. You can submit your free experience to RE:NEW. Note that once your experience has been approved and you are preparing for release, any in-experience transactions or subscriptions will be considered revenue.

I have an experience that runs in a web browser – can I submit it to RE:NEW?
Experiences distributed by RE:NEW must be able to launch and run as stand-alone applications. If you have a browser-based experience, you will need to create a version that can operate as a stand-alone executable and not require use of the customer's web browser.

What happens after my experience gets approved?
Once your experience is approved, you will receive an email at the address associated with the account that posted your submission. This email will notify you of your product's RE:NEW and will invite you to begin the agreement process.

Who sets the price for my experience on RE:NEW?
We can help you set the price of your product. We have many years experience in software, gaming and VR and understand the market. We support free, paid, IAP, and subscription pricing.

What is your revenue split?
Revenue is split between you, the content owner and/or developer and us, the publisher and or developer differently depending on the partner. The revenue split is dependent on factors such as exclusivity and project contribution. We get to these details once we learn more about each other in the agreement process.

Do the RE:NEW royalties apply before or after VAT/country specific taxes?
Taxes are removed before calculating royalties.

What is the common payment interval and can we group transactions to minimize banking fees?
We make monthly statements and payments.

What other fees come out of my revenue share?
There are some specific adjustments made depending on such things as fraud and returns and these are outlined more fully in our distribution agreement that we will send to you if your experience is approved. We do not make deductions for marketing or bandwidth.

What else do I need to know?
RenewVR is a NewPathVR company. Visit NewPathVR for more information.

I’m ready. Where do I submit?
To submit your experience, send a detailed email to This email address is being protected from spambots. You need JavaScript enabled to view it..

Have incredible content or a great idea but need a programmer or development partner? Look no further! We create world-class personal development VR products. Get the details! Contact our This email address is being protected from spambots. You need JavaScript enabled to view it. for more information.



Content Writer Intern

NewPathVR is offering an intensive 4-week internship program beginning in June designed for a candidate who wants to explore their career options within the VR landscape while gaining valuable skills at the same time. Oh, and did we mention it’s super fun? Because it is. Trust us, this isn’t your average fetching-coffee internship. You’ll be doing real work, meeting fascinating people, and trying new things!

Here at NewPathVR, our mission is to help people improve their lives using personal development and emotional intelligence tools in virtual reality. We aim to empower individuals to strengthen themselves through the power of this new medium.

NewPathVR is launching a VR wellness network and needs help from knowledgeable content writers who can produce, write and edit content for consumer wellness readers. You will be reviewing VR content, reviewing media of all sorts, and working with content providers in the meditation, fitness, health, spiritual and wellness space. You are excellent at researching and sourcing material and also have the ability to tackle big-picture affairs, issues or news quickly. You have an excellent command of the English language, grammar, and AP Style along with an ability to recognize rising digital or trending topics in real time; while you may specialize in one topic, being able to tap into the current events for all of NewPath's subcategories is crucial.

We are currently looking for interns to write about the wellness industry and VR wellness apps. If you are an aspiring writer, journalist, or content marketer, this is a perfect opportunity to put your writing skills into action, add to your resume or portfolio, learn about VR, gain college credit, and be part of the development of cutting-edge websites. We offer a learning environment with a focus on individual growth, giving you as many marketable job skills as possible, including:

  • Experience in web publishing
  • Experience doing independent research
  • Experience with copywriting

Responsibilities :

  • Research and fact checking
  • Drafting editorial content and marketing copy
  • Copyediting

Requirements :

  • Excellent written and grammatical skills
  • Web savvy
  • Detail oriented
  • Intermediate editing skills
  • Self-motivated
  • Organized
  • Available now

Job Location:

  • San Francisco, CA

Senior Unity Developer


  • 1 to 5 years of professional Unity development.
  • Expertise or familiarity with C/C /Java, HTML/XML, Python, JavaScript, and scripting languages in general.
  • Familiarity with high-performance real-time audio modifiers (vocoding/autotuning) in Unity.
  • Experience or familiarity with shader/GLSL skills or other particle effect l33tness.
  • Experience with interaction/character rigging and integration of gesture interactions with motion controllers a plus.
  • Have shipped titles.


  • Architect high-performance scalable mobile, PC, or console solutions for VR applications and gaming experiences.
  • Partner with designers, product managers, and colleagues to implement UX/UI, design, and audio.
  • Create unit tests for robustness, including edge cases, usability, and general reliability.
  • Continue to design and implement new functionality and features for an improved user experience.
  • Complete bug fixing and improve application performance.
  • Develop technology and tools for the project and production pipeline.
  • Defining and maintaining technical requirements for project assets.
  • Integration of networking code and features.
  • Research new technologies to keep Within at the forefront of VR content creation including but not limited to:
  • Character and creature control integration

Optional, but a major plus

  • BS/MS degree in Computer Science, Engineering or a related subject
  • Knowledge of VR development
  • Knowledge of Unity plug-in development
  • Experience working with a start-up

Senior Marketing Manager

Are you passionate about playing at the intersection of technology and wellness? Would you like to work in one of the most exciting areas in all of technology with NewPathVR?

The Role:

NewPathVR is looking for a Senior Manager, Marketing to help identify, license and manage a portfolio of virtual reality experiences across the wellness categories on a global scale. This is one of the most exciting times to be at the intersection of technology and content and it is the mission of the NewPathVR team to build a dynamic offering that reflects the emotional and physical needs of its users as the industry evolves.

As an integral part of the team, you will negotiate license agreements and ideate on new business models for new content partners, from NDAs to term sheets to long-form platform agreements. The ability to clearly communicate the NewPathVR ecosystem and NewPathVR opportunities externally to independent developers, major production studios, consumer product companies, and technology entities is crucial. The role also requires working closely with various internal business units - product, engineering, content operations, marketing and business development – to understand how new features/devices/process have an impact on potential partnerships. You have strong negotiating skills, understanding of distribution models, working knowledge of financial modeling.

Primary Responsibilities:

  • Identify content opportunities and assist in defining an overall global content strategy for NewPathVR, across verticals in line with platform feature road map
  • Perform business analysis of potential content partnerships and negotiate agreements accordingly
  • Work cross-functionally across worldwide content and product teams to optimize opportunities for content creators and maintain a high level of content quality
  • Manage and track a significant number of projects and data constantly looking for efficiencies in aggregating and sharing to improve processes as the business evolves
  • Lead compilation and prioritization of developer feedback and feature requests for platform product roadmap
  • Prepare weekly reports and presentations as needed focused on key business intelligence, market analysis, competitive analysis, industry trends and insights as well as tracking KPIs

General Requirements:

  • BA/BS required, MBA preferred but not required
  • 8 years of content acquisition/licensing work experience required with prior television, studio, management consulting or media-focused technology experience
  • Strong financial and quantitative analysis experience
  • An avid consumer of content across traditional, digital and social media with a passion for virtual reality and storytelling
  • Possesses an existing network of content creators and developers or proven ability to navigate content and developer ecosystem
  • Working knowledge of VR technology (e.g. platforms, software, and cameras)
  • A strategic and entrepreneurial thinker with an ability to manage and process detailed information while keeping perspective on the bigger picture
  • Demonstrated mastery of verbal and written communication skills including the ability to cultivate internal and external relationships
  • Ability to think, plan and execute resourcefully, across multiple tasks, with minimal supervision and change direction frequently with excellent project and time management skills
  • Mastery of Microsoft Word, Excel, and Powerpoint are a must

This email address is being protected from spambots. You need JavaScript enabled to view it.